Me, today, working as always…

Reference zombie face:

Conceptart finished and some posterize effect tests with different levels.

Details of Angela Face, concept art for my new game and avatar for the my Dialog Box System.

#coding and #conceptart of my game #indiedev #indiegame #gamedev #unity3d

Concept finished with “posterize” effect.

WIP Black and White Painting

Simple C# code with Unity to test joystick controls for any game… Feel free to test:

Rough sketch of “Isayev” and “Mantis” Rough sketch of “Isayev” and “Mantis”

Rough sketch of “Isayev” and “Mantis”

Some games i found interesting on Steam Greenlight.

Ghost in the Machine

Ghost in the Machine is a retro indie game featuring tough as nails puzzle-platform action and 1980s-style graphics and sound. Your goal is to escape from a dark, abandoned factory without getting crushed by pistons, impaled by spikes, or falling to your death. The game is pretty tough, but it teaches you everything you need to know in the first few levels. More…

Lemma: first-person parkour (DEMO HERE)

Lemma’s main goal is to allow creativity through movement. I love games that let you create things, but am always frustrated by the blandness of the act of creation: you click in Minecraft and a block appears. In Lemma, you create things as you move through the space, through the ordinary movement mechanics of the game. You never just walk up and press a button. You have to perform some maneuver or interact with the environment in some way. More…

Get Even

Eschewing the usual clichés and gung-ho settings currently inhabiting the FPS genre, Get Even subtlety removes the classic division between single-player and multiplayer experiences to unfold two linked stories. The game’s plot revolves around the memories of its central heroes which have a dramatic effect on how the game progresses. The route the player chooses to follow determines their personality as the game unfolds. The carefully crafted storyline mixes elements of thriller and horror with exploration of incredibly detailed 3D scanned locations and virtual reality systems means more than just interface for playing the game. More…

Little cutscene from Jessica vs Aliens